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Physical AI research

Exploring intelligencethat acts in the physical world.

Durathink's Physical AI research explores how perception, simulation, learning, reasoning, and control can support intelligent systems that interact safely and effectively with real-world environments.

Ongoing, exploratory research. Not a commercial product.

Areas of interest

What we are looking at

Early-stage work and prototypes. These are directions under active exploration, not solved problems or shipped capabilities.

Robot learning
How agents acquire manipulation and locomotion skills from demonstration, interaction, and structured practice.
Simulation
Using simulated environments to train and stress-test behaviour before it reaches physical hardware.
Reinforcement learning
Reward design, sample efficiency, and the gap between simulated competence and real-world reliability.
Multimodal perception
Combining vision, depth, force, and language into representations an agent can act on.
Manipulation
Contact-rich tasks where success depends on feedback and correction rather than open-loop precision.
Human-in-the-loop control
Where a person stays in the loop, what they are shown, and how control is handed back safely.
Agent planning for physical systems
Connecting high-level reasoning to low-level control under real timing and safety constraints.

Why this sits alongside our products

The same problem, one layer down

Durathink builds agents that take an ambiguous input, decide what can be resolved automatically, and hand the rest to a person. Durathink Purchase Order Agent does that with purchase orders. Physical AI asks the same question where the consequences are physical — what a system should do on its own, and where it must stop and ask.